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    5 Games to Bid Farewell to June

    5 Games to Bid Farewell to June

    New Additions in Monster Hunter Wilds Title Update 2: Lagiacrus, Underwater Combat, Seregios, and More

    New Additions in Monster Hunter Wilds Title Update 2: Lagiacrus, Underwater Combat, Seregios, and More

    Nintendo Announces Summer Sale on Switch Games

    Nintendo Announces Summer Sale on Switch Games

    Upcoming Switch 2 Game Releases in 2025

    Upcoming Switch 2 Game Releases in 2025

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    Cronos: The New Dawn: A Must-See for Fans of Bloober Team-Style Games

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    Details of Diablo 4 Season 9 Coming This Friday – Earn an In-Game Skin by Watching Live

  • PlayStation
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    [Free Game] Ruffy and the Riverside Giveaway for PlayStation 5 (North America)

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    Massive 67% Discount on Overlooked PS5, PS4 Exclusive on PS Store

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    Abiotic Factor, the Acclaimed Co-op Science Survival Game, Launches on PS5 July 22 – PlayStation.Blog

    Sony Announces Changes Affecting First-Party Titles on PS Plus

    Sony Announces Changes Affecting First-Party Titles on PS Plus

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    [Title Rewrite] Winners Announced: Hook: Complete Edition (Nintendo Switch) Free Game Giveaway

    Top-Selling Open-World RPG for PS4 & PS5 Now 75% Off on PlayStation Store

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  • Xbox
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    Nintendo Downloads: June 26, 2025 (Europe)

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  • Consoles
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    German PC Gaming Market Declines to 13.1 Million, Down 20% Since 2019

    German PC Gaming Market Declines to 13.1 Million, Down 20% Since 2019

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    5 Games to Bid Farewell to June

    5 Games to Bid Farewell to June

    New Additions in Monster Hunter Wilds Title Update 2: Lagiacrus, Underwater Combat, Seregios, and More

    New Additions in Monster Hunter Wilds Title Update 2: Lagiacrus, Underwater Combat, Seregios, and More

    Nintendo Announces Summer Sale on Switch Games

    Nintendo Announces Summer Sale on Switch Games

    Upcoming Switch 2 Game Releases in 2025

    Upcoming Switch 2 Game Releases in 2025

    Cronos: The New Dawn: A Must-See for Fans of Bloober Team-Style Games

    Cronos: The New Dawn: A Must-See for Fans of Bloober Team-Style Games

    Details of Diablo 4 Season 9 Coming This Friday – Earn an In-Game Skin by Watching Live

    Details of Diablo 4 Season 9 Coming This Friday – Earn an In-Game Skin by Watching Live

  • PlayStation
    [Free Game] Ruffy and the Riverside Giveaway for PlayStation 5 (North America)

    [Free Game] Ruffy and the Riverside Giveaway for PlayStation 5 (North America)

    Massive 67% Discount on Overlooked PS5, PS4 Exclusive on PS Store

    Massive 67% Discount on Overlooked PS5, PS4 Exclusive on PS Store

    Abiotic Factor, the Acclaimed Co-op Science Survival Game, Launches on PS5 July 22 – PlayStation.Blog

    Abiotic Factor, the Acclaimed Co-op Science Survival Game, Launches on PS5 July 22 – PlayStation.Blog

    Sony Announces Changes Affecting First-Party Titles on PS Plus

    Sony Announces Changes Affecting First-Party Titles on PS Plus

    [Title Rewrite] Winners Announced: Hook: Complete Edition (Nintendo Switch) Free Game Giveaway

    [Title Rewrite] Winners Announced: Hook: Complete Edition (Nintendo Switch) Free Game Giveaway

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    Top-Selling Open-World RPG for PS4 & PS5 Now 75% Off on PlayStation Store

  • Xbox
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    The Major Mistakes in Fortnite’s Record-Smashing Blitz Royale Mode

    How KreatureKind Explores Sustainability Through Deckbuilding

    How KreatureKind Explores Sustainability Through Deckbuilding

    From Fur to Fury: The Evolution of Diablo’s Druid Class

    From Fur to Fury: The Evolution of Diablo’s Druid Class

    Overture’s Lumacchio: The Ultimate Stalker Boss, with Neil Newbon as the Icing on the Cake

    Overture’s Lumacchio: The Ultimate Stalker Boss, with Neil Newbon as the Icing on the Cake

    Indie Game Recaptures the Genius of Stealth Genre Pioneers

    Indie Game Recaptures the Genius of Stealth Genre Pioneers

    Silksong vs. Hytale: Similar Journeys, But Only One Promises a Happy Ending

    Silksong vs. Hytale: Similar Journeys, But Only One Promises a Happy Ending

  • Nintendo
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    Episode 931: F-Zero GuiX – Radio Free Nintendo

    Leaked Mega Evolutions for Z-A Might Impact Its Starter Traditions

    Leaked Mega Evolutions for Z-A Might Impact Its Starter Traditions

    Nintendo Downloads: June 26, 2025 (Europe)

    Nintendo Downloads: June 26, 2025 (Europe)

    Analysis of “Ruffy and the Riverside Review”

    Analysis of “Ruffy and the Riverside Review”

    Fan Art Imagines Mega Evolutions for Umbreon and Espeon Pokémon

    Fan Art Imagines Mega Evolutions for Umbreon and Espeon Pokémon

    THQ Nordic’s 2025 Digital Showcase Set for August 1

    THQ Nordic’s 2025 Digital Showcase Set for August 1

  • PC Gaming
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    Lies of P Surpasses 3 Million Copies Sold

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    Meta’s Quest 3S Xbox Edition Sells Out Quickly, Still Available at Retailers

    Bigscreen Beyond 2 Begins Initial Shipments, Targets Complete Fulfillment by September

    Bigscreen Beyond 2 Begins Initial Shipments, Targets Complete Fulfillment by September

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  • Consoles
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    Dell Unveils “Dell Premium” Series Laptops Featuring Core Ultra 200H and GeForce RTX 50 GPUs

    Tester Claims Switch 2’s 120 Hz Screen Has Response Times Too Slow for 60 Hz Gaming

    Tester Claims Switch 2’s 120 Hz Screen Has Response Times Too Slow for 60 Hz Gaming

    Adding Non-Steam Games to Your Steam Deck Using Heroic Games Launcher

    Adding Non-Steam Games to Your Steam Deck Using Heroic Games Launcher

    Sony Hit with Class Action Lawsuit Over High Digital Game Prices — Allegations of ‘Sony Tax’ Claim Digital Games Average 47% More Than Physical Copies

    Sony Hit with Class Action Lawsuit Over High Digital Game Prices — Allegations of ‘Sony Tax’ Claim Digital Games Average 47% More Than Physical Copies

    Microsoft Trials Xbox App with Battle.net Integration — New Update Aggregates Third-Party Game Libraries

    Microsoft Trials Xbox App with Battle.net Integration — New Update Aggregates Third-Party Game Libraries

    German PC Gaming Market Declines to 13.1 Million, Down 20% Since 2019

    German PC Gaming Market Declines to 13.1 Million, Down 20% Since 2019

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Review: Mists of Noyah on PS5

by Zachary Baxter
October 7, 2024
in PC Gaming
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In the gaming world, it’s not uncommon to encounter titles where the initial concept seems brilliant, yet the execution falls flat. Though we’re often reminded not to judge a book by its cover, gamers have learned the hard way that promises of perfection in this industry don’t always lead to satisfactory results. We’ve witnessed too many games failing to live up to the hype, and No Man’s Sky serves as a prime example. Yes, it’s a fantastic game now, and I wholeheartedly agree with that sentiment, but its launch day left many of us underwhelmed. However, let’s not dwell on that; Hello Games eventually redeemed themselves, earning much-deserved praise. The reason I bring this up is to highlight what happens when game developers overpromise and underdeliver—a cautionary tale for other teams. Now, let’s talk about the game currently running on my PS5: Mists of Noyah. On paper, it sounds like it should be groundbreaking. Unfortunately, it ends up being another case where expectations and reality don’t quite align.

Imagine a game that combines crafting elements like Terraria with the thrills of a roguelike Metroidvania. You’d think such a game, with its endless exploration possibilities and enticing crafting mechanics, would be a must-have. If Mists of Noyah had felt complete, it might have been. Sadly, the game presents itself as if it has been left in the dust.

When I booted up Mists of Noyah and reached the character selection screen, excitement coursed through me. I was eager to discover what adventures awaited my chosen hero tasked with defending a village from nocturnal monsters. A game that demanded resource gathering and fortifying during daylight to ward off nightmarish creatures promised a thrilling experience. However, my first in-game interaction? Being plopped into the middle of a forest.

Mists of Noyah throws you into the mix without a tutorial. While diving straight into gameplay is appealing, provided you have basic controls and an idea of your goal, it quickly felt more like oversight than intentional design. Lacking initial story elements sometimes adds mystery and suspense. Here, it just felt like someone decided the tutorial phase was unnecessary.

Despite no guidance, I quickly tackled the controls, jumping around platforms and dispatching enemies, mining resources, and even completing a quest to craft wooden armor—all by randomly navigating menus. This trial-and-error method felt less like gaming and more like a guessing game. Dying, being reset, and forced to repeat, with no clear instructions, didn’t enhance the experience.

Nighttime brought tougher enemies, and my feeble weaponry meant I was scrambling past foes rather than engaging. Searching for a village I suspected was nearby but couldn’t immediately locate became my mission. After multiple defeats and retries, I stumbled upon the village, only to meet a new layer of confusion.

The village felt just as incomplete as the start of the game. Vendors were present but lacked dialogue, leaving me to guess their wares’ value. Spending in-game currency was a shot in the dark, as I didn’t know what purchases were practical at that point. An encounter with a fairy proposing a dungeon run ended swiftly when the first monster overwhelmed me. Not one to give up easily, I explored different environments the game offered.

The environments or “biomes” seemed merely redesigned woodland versions—a desert and arctic twist, but nothing felt distinct or memorable. From woodland to tundra to desert, I navigated with still no overarching objective. Combat was serviceable, levels adequately designed, but there was no compelling reason to continue. The day-night cycle, although clever, added difficulty without clarity about my objectives.

The ticking clock on my screen should signal impending danger, increasing urgency as night nears. While this concept works if you’re clear on objectives, in a game that leaves discovery to players, it becomes problematic. For instance, reading a vital scroll’s story became risky since the clock, never pausing, could mean an untimely demise mid-read. This essential feature feels like another project aspect overlooked. An auto-pause function is sorely needed.

Mists of Noyah feels incomplete, an empty façade touting a great game hiding beneath. Releasing a game seemingly prematurely leaves players questioning whether developers lost interest. If not wholly invested themselves, why should gamers be eager to spend money and time? Mists of Noyah looks visually attractive but lacks substance. It’s, as they say, all fur coat with no knickers. Focusing on fundamentals and depth might have resulted in a more favorable critique.

Had Mists of Noyah launched in Early Access, I’d anticipate a work-in-progress glimpse. This critique’s tone would differ. Instead, asking £8 for a seemingly skeletal game is off-putting. Even more disheartening is discovering the game’s longer history on Steam, released without apparent improvements over two years. Unfortunately, this appears to be little more than a cash grab.

In summary, Mists of Noyah is an easily skippable title. While filling a niche of untapped potential, it stumbles where it counts most. Rather than a complete, rewarding experience, you’re faced with a confusing, unrefined project. It’s not ready for a polished release across platforms, especially following an older PC version. Instead of shelling out eight pounds here, invest your time and money elsewhere; it would be a wiser choice.

Tags: ReviewPS5MistsNoyah
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