Oh man, so there’s this update, right? For this game called “The First Berserker: Khazan.” I stumbled upon this, and honestly, it got stuck in my head like a catchy tune. So, this big news is they’re rolling out new boss rush modes. Yeah, two of ’em! But only if you’ve already conquered the main game. Crazy, right?
Here’s a fun twist, you’ll be able to mess with your character’s looks from the first run now. Well, after this particular mission – the Blacksmith’s Heirloom… I think that’s what it’s called. Anyway, they’re aiming to drop this update on May 15, fingers crossed that testing and stuff doesn’t push it back.
Oh yeah, Neople’s the brains behind this – they planned this slick cel-shaded thing for consoles and PC back in March. Must say, glad they are adding more because, well, updates keep things exciting, you know? The latest one, I remember, was all about tweaks—balancing here, tweaking phantom growth there. You get it.
So, more about this May 15 rollout: think of these two modes as either “Great General’s Crucible” or “Berserker’s Bloodshed.” Two fancy names, huh? Great General’s is all about these themed boss groups—like a carefully curated playlist, but with bosses, and fixed gears—no room for your quirks here. Yet they didn’t spill much about the special prize for conquering it. Suspense, anyone?
Now, Berserker’s Bloodshed is its cool cousin. It’s like every boss you beat gives Khazan a little upgrade boost—like a progressive dinner, but with more armor and swords at the end. And the devs, especially this guy Junho Lee, are super eager to hear thoughts from us players. He wants loads of feedback on just how insanely difficult—or maybe not—the fights turn out.
Random thought: The update enhances the first playthrough, unlocking stuff early. And there’s chatter about an upcoming release in June… think balancing skills, creating gear ‘presets’—sounds like alphabet soup, right? But you gotta love more storage and sorting options. Okay, I veered off there… back on track.
To sum it up? New ways to bash bosses, tweak your character from the get-go, and an invitation to dive into more game mechanics. And did I mention the “special” things coming in June? No clue, but maybe it’ll keep us on our toes.