Bloober Team, oh Bloober Team. Man, they’ve got this knack for making horror games that are like these visual feasts, right? But, you know, if you’re all about that action-packed gaming goodness, they usually don’t hit the mark. Except, maybe, Silent Hill 2 Remake? But hey, now there’s Cronos: The New Dawn. This one’s stirring the pot, especially for us thrill-seekers who’d rather throw some punches than hide under a bed. You feel me?
Cronos popped up on everyone’s radar, like, BAM! There’s just something about that combat style. Looked kinda Dead Space-y at first (remember that?), then bam — turns out it’s got its own little twist. Alright, let’s dig into this. The wild part? Enemies freaking merge. Like Voltron, but, you know, scarier. They evolve or whatever, right in the middle of your fight. Talk about a game-changer! Makes you think twice about where to throw down, doesn’t it?
Oh, and here’s a curious detail from the latest dive into gameplay: dead bodies? Yeah, they’re like a buffet for enemies. Adds to their health, and boom, new attacks unlocked. You’ve got to lure them away, like playing Pied Piper or something, just to stay alive.
Anyway — was I saying something? Ah, right. It’s a weird, tactical dance. Bloober Team is tossing resource scarcity into the mix, too. So, don’t expect to run around like Rambo. Earlier this year, we got a sneak peek from the game’s directors. Lotsa cool chat about going all action-y while keeping that horror vibe they love.
Still no word on when Cronos: The New Dawn drops, but it’s sometime this fall on PC, PS5, and Xbox Series X/S. Can’t wait! Or, maybe I can. Who really knows?