Alright, so here’s the lowdown on this new Teenage Mutant Ninja Turtles game — it’s called Empire City, and Cortopia Studios is the brains behind it. I grabbed some popcorn, settled in for their latest sneak peek, and honestly, it’s like stepping inside some wild comic book.
So, yeah, it’s first-person, meaning you’re right in the action, solo or with your buddies (up to four, if you’ve got that many pals). And Ace St. Germain? The guy pulling the creative strings here. He let us in on some of the parkour stuff, and what I saw kinda blew my mind. Imagine flinging yourself off a mailbox like some sort of anime pogo stick. He calls it “anime parkour” — pretty fitting, I must say.
Apparently, a bug made him do this crazy leap across lampposts. Not supposed to be like real life, though, ’cause you’re more, uh, “auto-tuned” — like the Turtles, but sprinting and dashing around like you’ve had too much coffee.
Oh, and the gadgets! I mean, details were still under wraps, but apparently, they’re cooking up some ninja tools to help you hop from cars to street lamps and back again. Just thinking about it makes my palms sweaty – you get what I mean?
Now, here’s the kicker. It gives off vibes like Ghost of Tsushima, you know? But with turtles, which sounds bananas but also awesome. You get to be any of the four — Leonardo, Raphael, Donatello, or Michelangelo. I always had a soft spot for Donatello, not sure why, maybe it’s the purple.
Also, it’s like the second time they’re teasing us with these developer diaries. They’re rolling out slowly, like a pizza delivery but less cheesy. Speaking of pizza, don’t you think the Turtles would’ve made great delivery guys? — Anyway, there’s some concept art floating around, so it’s getting real.
Mark your calendars or, you know, just scribble in your notes app — it’s dropping in 2026 on Quest and Steam. So, it’s a wait but hey, time flies when you’re… parkouring? Let’s see how this one turns out!