At Boston Logan International Airport, a unique item caught the attention of the Transportation Security Administration (TSA): a Call of Duty Zombies Monkey Bomb replica. It’s a beloved collectible for many fans due to its quirky design and in-game utility. In the game, this device serves as a secondary tactical grenade, distracting zombies with its clapping cymbals before dealing explosive damage—especially renowned in titles like Black Ops 6.
The Monkey Bomb has been a fan favorite since its debut in the 2008 release of Call of Duty: World at War, where players could acquire it through the Mystery Box in Zombies mode. Its playful appearance hasn’t kept it from being one of the most effective pieces of tactical equipment, thanks to its high explosive yield.
But recently, a passenger’s Monkey Bomb controller holder had to be left behind at the security checkpoint. The TSA officer, showcasing the item as part of their “Prohibited Items Week” campaign on Facebook, reminded travelers that imitation weapons and explosives must not go in carry-on or checked luggage.
This decision left many fans scratching their heads. In the comments, some questioned why a seemingly harmless toy was treated this way, humorously suggesting even Minecraft’s TNT could face similar scrutiny. The TSA’s regulations state that while many toy guns and weapons are usually allowed in checked luggage, anything resembling real-life weapons or explosives, including items like grenades or realistic firearms, is strictly prohibited in both checked and carry-on bags. Officers have the final say and can confiscate any item they perceive as a threat, meaning even highly detailed replicas or 3D-printed items could be at risk.
This isn’t an isolated instance, either. The TSA has previously issued similar warnings about items like Warcraft replica weapons. With this in mind, gaming enthusiasts and cosplayers should be cautious and ensure their props stay packed in the appropriate baggage to maintain air travel safety.