Sure, let’s dive into this mix of thoughts and hypotheticals with a bit of raw, messy flair. Brace yourself!
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Okay, so, Cyberpunk 2077, yeah? Imagine getting tossed into the gritty neon vibes of Night City, all first-person chaos. CD Projekt Red cooked up this sci-fi RPG where you basically fight crime or get rich—or maybe both, who knows? Night City beats at the dark heart of the story.
Fast forward now—pre-production for a sequel has kicked off. Everyone’s buzzing, and understandably so. Night City’s bound to make a comeback in Cyberpunk 2. Probably. But then—plot twist!—Mike Pondsmith, the brain behind the franchise, teased a new city. Something about “Chicago gone wrong.” How wild is that? Though, it does leave Cyberpunk 3 with some big shoes to fill. I mean, more locations ain’t always a blessing, right?
Oh, and slight detour… did you hear CD Projekt Red is multitasking with The Witcher 4 too? Makes you think, how do they even manage such parallel universes? Anyway—whoops, back to Cyberpunk.
Pondsmith dropped this thing at the Digital Dragons conference. I reckon it stuck because he said Chicago has some good backstory to it, which, yeah, makes sense to throw it into the Cyberpunk mix. But adding Chicago stretches the game’s world. Like, maybe too wide? Sometimes making things “bigger” isn’t always “better.” More cities might stretch things thin, rather than beef them up.
Switching gears… with Night City alone, there’s so much packed in—like, turn a street corner and find another story. Overloading it with cities could drain the richness, you know? Quality over quantity might be the mantra here.
But get this, Cyberpunk 2 is miles away… possibly not hit ‘til, what, 2029? Give or take. So Cyberpunk 3, if it happens, and that’s a big “if,” has ample brainstorming time. But how on Earth will it break new ground? Total mystery there.
To wrap this rollercoaster up—ponder this: every nook in Cyberpunk 2077 bursts with details that make Night City electrifying. But stretching too far? We might lose what makes exploration satisfying. CD Projekt Red definitely has its work cut out, figuring out how to keep it real for die-hard fans and newbies alike in whatever crazy twisty path they carve next.
There it is. A bit scattered, but such is life, right?