You know that feeling when you dive into a game and it’s like stepping into a messy dream? Well, Eternal Evil grabbed me by the collar and said, “Welcome to chaos.” I mean, two main characters, a city spiraling into madness, and me with my controller. What was I thinking? Maybe nothing, or maybe it was everything that night. Who could say?
Anyway, vampires here are more like ravenous party crashers than suave creatures of the night. They don’t wait for invites. The game’s all like, “Oh, you thought you were safe? Ha, nope.” They feed on your mistakes. Literally. The longer they’re on you, the tougher they get. It sounds kind of poetic, until you’re mid-scream because you hesitated. Yep, your downfall is basically a buffet for them. Delightful, right? Or maybe just terrifying.
The bullets – geez, you count those like loose change in a coat pocket. Pockets empty? Good luck. You’ve gotta think two steps ahead. Or not. That’s up to you, really. Exploration isn’t a handout here. No neon signs blinking “This Way,” just you and your wits, if you didn’t leave them at the last save point like I almost did, probably.
So there’s Hank, caught in a hotel (I know, right? Of all places.) and Marcus, the wanderer. Each story kind of stitches together this bigger narrative quilt. Sometimes it’s cozy, but mostly it’s chilling. One makes it out. The other? Who knows.
Oh, and about those environments. Cramped corridors where your breath echoes louder than those footsteps behind you. And streets that whisper once you’re there. Feel the metaphorical burn? Maybe it’s real.
Here’s the kicker: no tutorials, no magical health potions. You mess up? Own it. The game throws a bone now and then, but everything has its price tag, and sometimes it’s steep. Like mountain-climbing-in-slippers steep.
It’s raw survival horror in a not-so-neat package. Tension builds like a slow heartbeat – thump, thump, but faster – sans cinematic fireworks. Just pure, uncut fear. It feels almost nostalgic, but maybe that’s me reminiscing about the so-called golden days of gaming.
Anyway – wait, where was I? Right, it’s on Xbox now. Go on, see if you can handle it. Or not. No judgment here, just a nod from one gamer to another.