I’m having one of those moments, you know? The kind where you’re just staring blankly at a screen, thinking about Resident Evil and melee weapons. Why does this even matter? Anyway, here’s the thing with Resident Evil, right? You get your guns, your ammo, and you’re counting every freakin’ bullet like it’s gold. And then there’s the knife. The “panic button,” if you will. Seriously, does anyone ever think the knife is their go-to? It’s like trying to stop a tsunami with a paper towel.
Now, if Resident Evil 9 could flip this script—might be genius or madness, can’t tell—they could make melee something worth your while. Picture scavenging a half-broken pipe or an old machete, each with its own quirks. I mean, wouldn’t it be wild if swinging a rusty crowbar really made you think twice? You’d have to strategize: Do you use it now and risk it breaking, or save it for a rainy day when you’re swamped by baddies? It could add a layer of strategy that just screams “depth,” if that makes any sense.
Oh, and by the way, those enemies would need some serious rethinking. Imagine some weird zombie thing that’s only scared of a well-placed whack from your weapon. But watch out—go too heavy, and you’re left wide open like a fish in a desert. Balance, you know? Like, no room for superhero antics. Just pure survival instincts kicking in.
Now, here’s a twist. Can Capcom learn a thing or two from games like The Last of Us? You betcha. A good melee system doesn’t spoil the horror, it amps it up. Ever noticed how much tension a silent room full of clickers can build just because you’re holding a ragged piece of wood? So why not bake that into the environment of RE9? I’d love to see a crowbar being used to bash a lock open or a machete as a pry tool. It’s not about breaking the mold; it’s about stretching it to see what cracks. And, you know, the game could become a masterclass in improvisation—a survival buffet of tools and tactics.
So, does any of this make melee into the runaway star everyone never knew they needed? Could be. Or maybe we’ll stick with our trusty firearms. Guess we’ll keep swinging until we find out, huh?