Oh wow, where do I even start with this whole Nintendo Switch 2 and its magical beastie adventure? Let’s rewind, or well, just jump right in. So, this thing’s been out for like two months now and I’m already deep into replaying games I totally missed out on. Wild Hearts S, you beautiful wild game, here we go. It’s not all just pixels and framerate though. It’s about the feels, man. Here’s my take on this madness.
Okay, so what’s up with Wild Hearts S on the Switch 2? Ugh, I hear it’s like a show-off piece for third-party ports or something. It’s inviting all these games that the old Switch couldn’t handle — like Cyberpunk 2077, which… oh boy, that’s another story. But hey, honestly, it’s definitely not strutting around like its fancy cousins on the PS5 or Xbox Series X. It’s kinda chill, like “I’m just gonna do my best, okay?” Textures? Meh. Framerate? Gets a little wobbly sometimes. But who’s counting frames when you’re hunting monsters, right?
Speaking of monsters — oh, those kemono are something else. You’re this character, who — yeah, goes out, slays kemono, all that RPG jazz. Little kemono here and there are just appetizers, not much of a fuss. Then bam, in comes the big kahunas. We’re talking giant nature-animal hybrids. Like, imagine a bunny rabbit dipped in plant soup. Weird but fascinating. And some kemono are just chilling like, “Hey, I’m just a turtle with weird coral on me.” Guilty for squishing one of those — didn’t mean to, dude!
Meanwhile, trying to outsmart or rather not get trampled by the big ones is another story. The boar boss? Total chaos, but in a good way. And these karakuri things? Hmm, kinda magical wooden bits you can mess with during battles. Take a few of those and boom, you’re building walls or making hammer doohickeys to whack things. Or three gliders, why not, let’s sprinkle out healing mist. Very crafty of them.
The big showdowns are just — wow. You’ve got your karakuri arsenal ready, and it’s like Hunter vs. Big Bad Beast. Time doing this weird fast-forward thing, from day to starlit night. Makes those 20-minute fights feel like you’re brawling forever. Real cinematic stuff, you know? And then there’s that moment — your first taste of the Lavaback. It’s like watching a scene where a giant just toys with another giant — like seriously, a Lavaback swinging a Spineglider around. Mind blown.
Okay, little gripe: as expected, when you’re dealing with colossal creatures, the camera gets… creative? Let’s say sometimes it prefers showing you the insides of a kemono rather than the exhilarating fight. Feels a bit like a FromSoftware boss battle, where you’re wrestling with the camera as much as the monster. But when the camera decides to act like an ally, things are a riot.
Despite the occasional camera rebellion, Wild Hearts S is a riot on the Switch 2. It might not be the most polished gem visually, but boy is it fun. Tracking and tackling those beasts is what makes my commute exhilarating. Can’t wait to hunt more monsters while I battle rush-hour madness.